ⓘ List of Wipeout obstacles

                                     

ⓘ List of Wipeout obstacles

During an episode, contestants compete through four rounds of competition until a final winner is chosen. The first round features 24 contestants, while only the top four top three in seasons 4-6 will make it to the final round called the Wipeout Zone, where the winner earns the title of Wipeout Champion and a $50.000 grand prize. However, in Season 7, as it explained by John Anderson, the contestant has only 1 attempt per obstacle, because the Zone is all about speed.

Night, and with a more serious tone than the previous rounds, the Final four or three contestants play separately on a large obstacle inside the Studio called the Wipeout zone, each attempting to finish the course in the shortest possible time, in the same way as in the first round. Although slight variations are used in each episode, the participants wear wetsuits and they begin by either sliding on the water ramp or be launched by a giant catapult or BLOB into the course, swimming to the first obstacle. The obstacles varied between episodes, but of course contains several obstacles that must be traversed in order to reach the finishing platform. Some obstacles can be circumvented for a time penalty, but the last obstacle should be performed in order to reach the finish point. The maximum time for any participant in the Wipeout zone is 20:00.00 in the first six seasons. In season 4, the first party has not reached the 20:00.00 mark. The player with the fastest time on the course is declared the "champion" of the episode and receives a prize show in the amount of $50.000. However, in season 7, as he explained to John Anderson, a participant has only 1 attempt for the obstacle, because the zone is all about speed.

  • Season 1. (Сезон 1)
1. Killer Surf: A large water ramp at a 45° angle, on which contestants control their launch into the Wipeout Zone. 2. The Barrel Run: A narrow ramp which contestants must run up, while avoiding oncoming barrels. 3. Water Wall: A wall above a narrow ledge which contestants must cross using handles on the wall. Sometimes a rope is present instead of handles, or water pours down the wall. 4. The Spinner: Rotating platform which contestants must jump on, and then onto a platform on the other side. The Spinner is covered in padded barricades to increase difficulty of jumping on. 5. The Launch Pads: Two trampolines at different elevations which must be crossed to reach the finish spot.
  • Pilot Episode. (Пилотный Эпизод)
1. Killer Surf: A large water ramp at a 45° angle, on which contestants control their launch into the Wipeout Zone. 2. Triple Threat: Three Triangles that can rotate if not crossed quick enough. Its AKA "The Rotating Triangles". 3. The Spinner: Rotating platform which contestants must jump on, and then onto a platform on the other side. The Spinner is covered in padded barricades to increase difficulty of jumping on. 4. Blast Off: A narrow plank which must be crossed. Icy, cold water cannons will be sprayed onto the contestants.
  • Season 2A. (Сезон 2А)
1. The Aqua Launch: A revamped Killer Surf, known as the Aqua Launch, in which the contestant must slide down a ramp and control their launch into the Wipeout Zone. Season twos edition features additional water rapids and a bump. 2A. The Raging Rapids: Ramp with water flowing down, which the contestant must climb. Ten seconds into the obstacle, a 1.000-US-gallon 3.800 L tidal wave gushes down for a few seconds. This tidal wave has varied during the series, being either water, mud or drink. 2B. The Climbing Wall: A wall above a narrow ledge which contestants must cross using handles on the wall. Season two always featured just a climbing wall with no water, but the ledge is sloped downward, increasing difficulty. 3. The Crazy Sweeper: Contestants run along a zigzag walkway and then five pedestals while being chased by sweeper arms featuring large objects on them. After the last pedestal, the contestant must leap to a platform. 4. The Turntables: Three turntables with varying obstacles on them that the contestant must jump on, then off. When a contestant stands up with two feet planted on the last turntable or the finish spot, the clock is stopped.
  • Season 2B. (Сезон 2Б)
1. The Catapult: Large catapult that launches contestants toward the first obstacle. 2. The Gears of Doom: Three large, rotating gears that must be traversed. A time penalty allowing the contestant to skip the obstacle may be taken, after at least one failed attempt. 3. The Scary-Go-Round: Rotating platform with two sweeper arms moving in the opposite direction that the contestant leaps onto, and climbs to the top of a staircase in the middle of the obstacle. The contestant edges out onto the larger sweeper arm and leaps onto a platform. 4. The Gauntlet: Consisting of the Punching Pistons, three pistons that punch out into the walkway. The contestant must cross without getting punched into the water, the Blades of Fury, two sets of windmills which contestants have to jump through. If they time it wrong, the windmill knocks them off into the water or Bumper Turntable, a turntable that the contestant must jump on and off, and the Drop Bridge, a narrow beam that suddenly drops when the contestant reaches the end. If they hang on, they can climb up to the finish spot.
  • Season 3A. (Сезон 3А)
1. The Catapult: Large catapult that launches contestants toward the first obstacle. 2. The Spin Cycle: A huge, thirty foot circular tall washing machine which the contestant must enter on one side, then exit at the other onto a narrow platform. Some of the competitors just gave up when in this obstacle. 3. The Triple Threat: Three sweeper trees in a row that contestant must cross upon while avoiding the sweeper arms. 4. Rib Rage: Rack of 10-foot-high 3.0 m ribs which jut out at the bottom, creating a sort of walkway which the contestant must cross. The ribs drop out from under the contestant as they run. The contestants can only do this obstacle once. 5. The Gauntlet: Consisting of the Spiked Whackers, two flapping panels with spikes on them that flap into the walkway and the contestant must avoid. The flaps are fired as they try to cross it for the first time, although John A. and John H. avoid saying it, after the first attempt, however, the flaps fire in a sequence the contestant can time their jump with, and Arms and Dangerous, a narrow walkway with spinning arms that are right in the running path of the contestant. The contestant must time their run past each arm carefully to avoid being knocked into the water. If the contestant crosses then they have one more small jump to the finish spot.
  • Season 3B. (Сезон 3Б)
1. The Dreadmill Launch: A forward moving treadmill the contestant must run along and jump off the end landing on a giant sloped trampoline before landing in the water. 2. The Gut Busters: A series of platforms at varying heights which move up and down as the player tries to traverse them. 3. The Sinistairs: A spiral staircase on the outside of a rotating tower with sweeper arms to knock the contestant off the stairs. 4. The Gauntlet: Consisting of the Crankshaft, a narrow platform next to a rotating crankshaft shaped beam, contestants must time their moves carefully to avoid the beam, the Blades of Fury, two sets of windmills which contestants have to jump through. If they time it wrong, the windmill knocks them off into the water, and the Beater-Totter, a hydraulic see-saw which moves about as the contestant tries to cross it land on the finish spot.
  • Season 4A - Winter Wipeout.
1. Bobsled Blastoff: A mechanical bobsled that launches the contestant out the end of a tunnel into the water below. 2. The Icy Stairway From Hell: An arc of stairs that are lifted up and down from their sides. 3. Frostbite: Two slowly rotating platforms with four teethed sweeper arms moving in the opposite direction of the contestant. 4. The Sinister Snowflakes: Two rotating rigs with 7 spokes that the contestant must cross to finish the course.
  • Season 4B - Spring Wipeout / Summer Wipeout.
1.A. The Spring-shot: A mechanical spring that blasts the contestant through the air into the water below.Spring 1.B. Chairborne: A Chair that Blasts contestants through the air into the water below. Summer, and Some Spring episodes 2. Over and Out: Two giant rotating roadblock platforms the contestant must cross. 3. Point Break: A staircase platform made up of two parts. First the contestant must climb to the peak on the slippery staircase with flying paint, trying to hold out when gallons of water splash down on them. Then they have to time a steep slide onto a platform below. 4. The Coin Toss: Contestants must balance their way across spinning coin-like platforms that will try to flip them into the water.
  • Season 4C - Summer Wipeout.
1. The Towering Flume of Doom: A towering seven-story plunge down a seventy foot tall water slide which launches contestants towards the next obstacle. 2. The Iron Mazen: A giant rotating maze. Contestants must enter on the yellow side of the maze, exit on the red side, climb through to the other side and jump to the next platform to exit, all while battling gravity, momentum, and the speed of the rotating maze. 3. The Axle of Evil: A three-pronged disk at the end of an arm twists around whilst the whole arm rotates in a circle. Contestants must use the each peg to support themselves as they are carried around to cross the next platform. 4. The Great Wall of Fall: A fifty foot long wall containing of several cylindrical pistons which randomly retract into the side. Contestants must make their way along the moving pistons to the finish platform.
  • Season 5A - Winter Wipeout.
1. Killer Luge: A steep slide which launches contestants into the Wipeout Zone. 2. The Psychedelic Snowglobe: A huge vertically spinning circle with cylinder pegs on it. In the middle there is a button. When contestants hit the button the exit platform will drop. They only tag the center button once. 3. Frozen Fury: Elevated platforms in a semicircle that contestants must cross avoiding the sweepers. 4. Iced Over: Three vertically spinning diamonds. Contestants must cross them to get to the finish platform,
  • Season 5B - Summer Wipeout.
1. The Temple Of Flume: An 8 story water-slide that launches contestants into the Wipeout Zone. 2. The Commakaze: A comma shaped, rotating slide where the contestant has to time it right to make it to the other side or pay the price, period. 3. Spinergy: 2 spinning rings that carries contestants to the other side. Along the way theyll have to dodge sweepers. 4. The 3 Cs Of Wipeout: Three rotating C like platforms that the contestant has to mind the gaps when jumping to another one. On one episode, balls were being thrown at the contestant.
  • Season 5C – Summer Wipeout.
1. The Bombastic Blob: A big sack of air that launches the player when hit by a half-ton weight. 2. The Swing Blades: Two yellow swinging bars, and two silver blades that the contestant must cross to get to the other side. 3. The Torrential Twisters: Three wet, slippery spinners that lead to the next platform. 4. The Tectonic Planks: Two rotating planks, each with two pegs. The player must go over at least one peg to continue.
  • Season 6A – Summer Wipeout.
1. Slingshock: A launcher that launches contestants into the water. 2. Spinning Throwtisserie: A hot obstacle shaped like a rotisserie. Run across planks without losing your balance to drop to the lowering platform. 3. Dark Side of the Moon: An obstacle with a slide inside a moon-shaped sphere. Contestants jump on and make it pass 2 sets of Sweepers. Then they must time a steep, dark slide to land on the platform. 4. Twisted Falls: An obstacle with Trampolines and Sweepers. Contestants must jump on the Trampoline and make it through the sweepers to make it to the Finish Platform
  • Season 6B – Summer Wipeout.
1. The Scare Chair: A reverse catapult that launches contestants into the Wipeout Zone. 2. The Blockbuster: A giant wall with unstable platforms on it. A time penalty allowing the contestant to skip the obstacle may be taken, after at least one failed attempt. 3. The Space Pod of Doom: A rotating "pod" which contestants have to drop onto the platform and not into the water. 4. The Bounder Pounder: 2 sets of 3 rotating trampolines which contestants have to bounce their way across.
  • Season 7 - Summer Wipeout.
1. Catastrophic Cannon: A Cannon That Launches Contestants Into the water 2. Shredders: Two Spinning Pods Contestants Have to sprint across in order to make it to the next obstacle 3. Hells Carousel: An Obstacle Where Contestants Have to run on pedestals while hammer shaped things follow them and try to knock them off 4. Gears of Fear: 3 Spinning Gears, The first 2 gears are on top of each other while the contestants are squeezed while going through them the third wheel is like a turntable contestants must hop on and off but when they hop off they have to go through a spinning windmill 5. Final Ladder: if they fail on the Gears of Fear, they go on this platform where they have to hop onto the finish platform